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The Misty Vale

dragonbane_square.jpg
dragonbane_square.jpg

The Misty Vale

NZ$0.00

Starting Soon
5 Spots Available

Online - $35 per session

System: Dragonbane
Frequency: Weekly, on Wednesday evenings from 6:30pm to 9:30pm
Duration: 12+ sessions (Up to the players to decide)

Only 1 available
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The old kingdoms are dead, but not their secrets.

Beyond the borders of civilisation lies the Misty Vale, a wild and forgotten land where ancient ruins crumble beneath the weight of centuries, dark forests conceal terrible secrets, and the scars of a long ago war between dragons and demons have never truly healed.

Here, scattered settlements cling to survival, bandits and monsters haunt the wilderness, and the treasures of fallen kingdoms lie buried in crypts, ruined fortresses, and places better left undisturbed.

But where there is danger, there is opportunity.

You are adventurers, drawn to the Vale by promises of gold, glory, forgotten knowledge, or simply the freedom to forge your own fate. Every road leads deeper into the Vale. Every ruin has something worth finding, if you are willing to risk what guards it. A stranger on the road might become a trusted companion, a dangerous rival, or the reason you never reach your destination at all. There are fortunes still waiting beneath the stones of the old kingdoms, and plenty of graves belonging to those who went looking for them.

Sharpen your steel, gather your companions, and venture into the unknown. Fortune favours the bold, but the Misty Vale remembers those who fall.

About Dragonbane

Dragonbane is a fantasy tabletop roleplaying game that will feel very familiar to anyone who has played Dungeons & Dragons. You'll create a character, choose a starting profession, develop your skills and abilities, and set out with your companions to explore dangerous places, battle monsters, uncover mysteries, and claim treasure. It features all the classic ingredients of D&D, including warriors, thieves, mages, spells, magical items, and plenty of dangerous creatures. The emphasis is on exploration, adventure, and the stories that emerge from the choices you make.

Like D&D, Dragonbane uses a D20 for most actions, but with one important difference: you want to roll low rather than high. If you have a Sword skill of 14, for example, you succeed by rolling 14 or less on a D20. A natural 1 is a critical success (called a Dragon), while a natural 20 is a critical failure (called a Demon). Combat is fast, tactical, and dangerous, with meaningful decisions about attacking, dodging, and parrying. Characters develop through improving their skills and gaining new Heroic Abilities rather than following rigid level-based progression. Overall, Dragonbane offers much of the same fantasy experience as D&D, but with simpler rules, quicker combat, and a more grounded, old-school approach to adventuring.

Complete beginners or experienced roleplayers are all welcome!

Storyteller - Brian

BRIAN
NZ$0.00

AUCKLAND

I've been a role-player and DM/GM for more than 35 years, from the original magenta basic D&D boxed set in the early 80's through every edition since (I may have skipped 4e, but then so did most other people...) and a ton of other RPGs along the way. I have had roleplaying articles published by Pinnacle Entertainment, wrote and published all the supplements for The Riddle of Steel, and am currently publishing my own SciFi Space Opera called Sapience which features intelligent animals struggling against oppression by the humans who uplifted them.


I favour "open world" games where you as the players and I as the GM craft our own unique story together. Whatever kind of adventure you're interested in, in almost any system, let's make it happen!

GAMES

Sapience - Be one of the first people in the world (other than the playtesters) to play a campaign of Sapience with its designer! Explore a whole sector of space in a starship crew style space opera (think Firefly, Han and Chewie, The Expanse) where you can play an intelligent Ape, Octopus or Android, and explore what it means to be intelligent but discriminated against by the humans who uplifted your species!

Dungeons & Dragons - I've GMed many D&D campaigns over the years, and can run a 5e adventure in pretty much any setting you like. I'm especially fond of Dark Sun and Ravenloft.

Vampire - A game of personal horror and self discovery. Find out what it means to miss the sun and thirst for those who fear you.

Deadlands - Cowpokes and hucksters in a "Weird West" setting with steampunk and soul magic.

Amber - A dice-less game of multiversal domination where you can quite literally own entire universes.

Delta Green (Call of Cthulhu) - Play a one-shot or a whole campaign in the modern day where you'll uncover government conspiracies, face eldritch horrors, and navigate the thin line between sanity and the unknown. Are you prepared for the secrets that lurk in the shadows?

Only 1 available